LeggedAI Weekly Meeting

Kunzhao Ren

rkzdtc@gmail.com | +1 608 590 6494

Madison, WI

Legged Robots | MPC | RL | WBC | RWM

Overview

  • Rigid Ground
    • Go2 Hop
    • Go2 Sideflip
    • Go2 Jump on Table
  • Built-in Deformable Utilities in Simulator

Go2 Hop on Rigid Ground

HW - My_unitree_go2_gym
Training - mjlab

Go2 Sideflip on Rigid Ground

TO - se3_trajopt
Training - mjlab
Deploy - mujoco

Go2 Jump on Table

DIAL-MPC
TO - se3_trajopt

Physics Simulation Stack: Core Concepts and Roles

NameCategoryRole
WarpCompute frameworkGPU-oriented Python framework for writing simulation and geometry kernels
JAXCompute frameworkArray computing and autodiff framework for accelerated numerical computation
MuJoCoPhysics engineGeneral-purpose robot dynamics and contact simulator
PhysXPhysics engineNVIDIA physics engine used for real-time and GPU-accelerated simulation
NewtonPhysics engineNew robot-focused physics engine built on Warp
MJXAcceleration interfaceMuJoCo acceleration API/front-end for batch and accelerator-based simulation
MJWarpEngine implementationWarp-based GPU implementation of MuJoCo-style simulation
Isaac GymSimulation applicationRL-oriented GPU simulation environment
Isaac SimSimulation platformFull robotics simulation platform with scenes, sensors, and multiple backends

Built-in Deformable Utilities in Simulator

  • MuJoCo: Point-Mass Network, Flexible Edges, a Collidable Surface

  • MJWarp: Point-Mass Network, Flexible Edges

  • Newton: Point-Mass Network, Flexible Edges

  • Isaac Sim: FEM-based, collision mesh, simulation mesh

meeting